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3 Dimensional Chat / the eternal milkshape question-exporting into .x

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Quack Master
19
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Joined: 17th Sep 2005
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Posted: 27th Jun 2007 19:01
I know this question has been asked millions of times, but I can't seem to get my animations to work in darkbasic.(I do not have pro) for some reason all the joints end up in odd places, but the objects stay intact. At one point in history I managed to get some animations woking using the jt exporter but that was a very long time ago and I forget what settings I used. If anyone has any suggestions it would be a big help! thank you!

look at the turtle I tamed!

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