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DarkBASIC Discussion / My first litlle game.....

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Dark Dragon
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Location: In the ring, Kickin\' *donkeybutt*.
Posted: 1st Jul 2007 01:23 Edited at: 2nd Jul 2007 05:38
this is my first game. I've had no luck finding a modeler,(thanks to all those who helped though),so ive used other's models. please
give me feed back but keep in mind it's only a proto type.
ive posted my code at the bottom
My Final is at the very bottom,too
Dark Dragon
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Posted: 1st Jul 2007 01:47 Edited at: 2nd Jul 2007 20:28
sorry, I forgot the media
LBFN
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Location: USA
Posted: 1st Jul 2007 02:12 Edited at: 1st Jul 2007 03:11
@ DD
Can you edit one of your posts using the code button to place your code so we can see it?

LB

[EDIT] To post your code in a snippet, do the following:
- load your code into your DB editor. Select it all and then copy it.
- click the edit button on the left side of the post you want to edit.
- Set your cursor at the end of all the text.
- Click the code button. You will see a '[CODE]' box.
- right click just after the [CODE] box and paste your code
- make sure your cursor is at the end of the text.
- click the code button again. It will put a '[\CODE]' box at the end

That's it - your code will be neatly tucked away in a snippet box.

LB
Dark Dragon
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Posted: 1st Jul 2007 02:15
sure ;could some one show to do that
Sinani201
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Location: Aperture Science Enrichment Center
Posted: 1st Jul 2007 02:57
Quote: "I've had no luck finding a modeler"


Use Anim8or, it's easy to use and free.

Did someone say 3D scanning on my desk, or was that just an AdBot?
What happens when when you mix coke, pop rocks, vinegar, and baking soda?
TDK
Retired Moderator
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Location: UK
Posted: 1st Jul 2007 03:07
I'm not very good at modelling - just about average at best with inanimate objects but wouldn't know where to start with anything that moves. But I've always been a big fan of Truespace.

I know version 1 is free and I think TS2 is also free - I'm pretty sure that both were given away on magazine cover disks.

But, I don't think either of them export objects as .X files and TS1 probably only saves .COB files. But if you can get a COB to 3DS or .X converter, TrueSpace 1 or 2 might be worth taking a look at...

TDK_Man

Dark Dragon
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Posted: 1st Jul 2007 03:41 Edited at: 1st Jul 2007 03:47
here my code
Lucifer
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Posted: 1st Jul 2007 03:50
i get a "runtime error 10"



Dark Dragon
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Posted: 1st Jul 2007 03:52 Edited at: 1st Jul 2007 03:54
hmm.............. i dont know........guess i need to go back to the drawing board, eh?...............no wait...Lucifer, did you download the first or second download?
LBFN
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Posted: 1st Jul 2007 05:11
@ DD
It doesn't matter which download you use. Both of them give the same error code. You have put .exe files there. In order to run this we need your media (.x and .jpg) files. I see you have a .bmp file. You should convert it to .jpg (use MS Paint if nothing else).

I can see you have been busy using goto. Good programming practice would be to write code that does not use the goto statement. Bugs are hard to track when you use goto's (kinda like . . now) because your program is running all over the place. I would suggest using the gosub - return commands instead of goto.

Post your media and I will try to help with it.

LB
Dark Dragon
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Posted: 1st Jul 2007 06:05 Edited at: 1st Jul 2007 06:15
LBFN-
i'm puting my .zip media in the secound download.
edit)
Never mind (Read botom post)
Dark Dragon
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Posted: 1st Jul 2007 06:14
gah! darned computer! sorry, mate! My commputer is failing to create .zip folders! sorry, but your gonna have to wait til I can fix this!
TDK
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Posted: 1st Jul 2007 09:22
Try the Build Final button instead of the Make Exe button. The resulting exe should contain all of your media.

TDK_Man

Dark Dragon
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Posted: 2nd Jul 2007 03:35
okay! I'll try that!
Dark Dragon
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Posted: 2nd Jul 2007 05:31
heres the final(I got my .zip to; take that microsoft!)
LBFN
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Posted: 2nd Jul 2007 07:01
Wow, 6.16 MB! (56K users do not want to attempt this one).

I downloaded it, but it would not open. It gave the error that it was not a valid PGP SDA file. The file name looked weird too.

Do you have win-zip? If not, you can get a trial version here for free: http://www.winzip.com/downwz.htm Do you really have 6 MB of stuff in this? We just need the media, you've already provided your code.

LB
Dark Dragon
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Posted: 2nd Jul 2007 17:12 Edited at: 2nd Jul 2007 20:19
the actual file(my final) is 79.5 MB (I'm kind of a file junkie).
i'll try later today to put it in just one .zip
I put it in so many sdas and .zips to make it 6 MB!
Jmahmood
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Posted: 2nd Jul 2007 18:23
I do modeling..Maybe i can help u!
Jmahmood
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Posted: 2nd Jul 2007 18:33
If u want to make some classic models then i prefer u should use 3DS Max,,You can easily convert your models to .3ds format from there.
Dark Dragon
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Posted: 2nd Jul 2007 19:00
hey, bat out of hell, do you know how to use gamspace lite?
if so can you teach me?
Dark Dragon
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Posted: 2nd Jul 2007 19:02
heres the long awaited media!
LBFN
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Posted: 3rd Jul 2007 03:41 Edited at: 3rd Jul 2007 06:53
Man, if this is little, than what is a big game? 500MB?

Realizing that it is a prototype and your first game, I have some suggestions. . .
-The program was a little hard for me to follow; it didn't have a smooth flow to it.
-I would put in the code to wait for the user to let go of the mouse after selecting an item from a menu.
-Re-write it to get rid of all the gotos.
-None of the 'monsters' got a hit on me at all, I would make their attacks more aggressive. The walking animation needs work.
-You could push the monster off the screen if you wanted to. For the mega size of it, it seems like there would be a lot more graphics to view.
-Definitely some potential here, so keep at it.

LB
Dark Dragon
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Posted: 3rd Jul 2007 19:12
thanks, I'll redo it with your sugestions in mind.
Dark Dragon
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Posted: 3rd Jul 2007 19:15
oh yeah,..........sorry for all the confusion and waiting.
Libervurto
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Posted: 6th Jul 2007 19:53
Quote: "the actual file(my final) is 79.5 MB (I'm kind of a file junkie)."


No kidding! What have you got in there!? If they are large images try saving them as .png in MSPaint, its about a tenth of the size! I don't know why cos it looks exactly the same? Even better than .jpg

I make music and art. Here is a sample of my art: done in Paint! It's all I have
Dark Dragon
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Posted: 9th Jul 2007 16:19
hmm.........
Pixelator
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Posted: 9th Jul 2007 20:50
Im making a 2d game that is very fun.

The problem with the gaming community is people think that the resolution of a game defines how good it is. I am not afraid to make a game where the main character is 50x50.
MikeB
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Posted: 13th Jul 2007 14:41
Good for you Pixelator, but I'm not sure if Dark Dragon will appreciate you posting that in the thread about HIS game.

Mike

I used to be Eldest Dragon, but I asked for my name to be changed.
"Change is inevitable. Except from vending machines."
"Welcome to the United Lawsuits of America."

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