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The 20 Line Challenge / The Matrix Reloaded

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The Darthster
21
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Joined: 25th Sep 2002
Location: United Kingdom
Posted: 28th May 2003 13:31
Take the red pill...

Here's an improved version of my Matrix effect. It uses a far better text scrolling effect, way more like the real thing, and it's easier to see the 3D behind it. There's no user control. Of course you cannot be told what the matrix is, you have to see it for yourself...



Let's hope those code tags work. 'cls' took up one entire line which I'm fairly annoyed about, so I had to drop 'sync'. There's no media required for your copy 'n' paste pleasure. I'm using the old rules, 5 commands per line, but what you must learn is that these rules are no different than the rules of a computer system. Some of them can be bent, others can be broken.

If you don't have DBPro, you might be able to download it at:
http://www.mikeyben.org:5432/darkb/newmatrixin20lines.zip

I'm not sure about the minimum requirements for this, it runs ok on my Athlon XP 2000+ with GeForce4 Ti4800.

Your comments, please.
Once I was but the learner,
now, I am the Master.
The Darthster
21
Years of Service
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Joined: 25th Sep 2002
Location: United Kingdom
Posted: 28th May 2003 13:38
That code needs one slight alteration, line 15 should be

endif:if i < chars(j,0) and i > chars(j,1):text j*10...

not

endif:if ichars(j,1):text j*10...

I'll try again in the code window...

This is the text effect on it's own:



It's been artificially slowed down using sync rate 10, but then I don't know how fast it will run on other computers.

Once I was but the learner,
now, I am the Master.
Witch Bomber
21
Years of Service
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Joined: 25th Jan 2003
Location: Scotland
Posted: 28th May 2003 20:17 Edited at: 28th May 2003 20:24
Quite Strange.
Is it supposed to be just a wireframe matrix with 3 black, almost invisible, objects with green text on them every so often. If so it doesn't even come close to Ripples n Lights.

Edit: The text effect is quite cool on it's own though.

Quote: "No sober man dances unless he happens to be mad"

If that is the case, what happens when a madman gets drunk?
The Darthster
21
Years of Service
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Joined: 25th Sep 2002
Location: United Kingdom
Posted: 28th May 2003 20:45
Hmmm yeah, maybe if I take out the light...

The point of it is to show that the objects' texture is related to the screen, rather than the object itself. Plus the texture happens to be an animated Matrix text effect. To show that it is in fact a texture, I made a light that rotates round the three objects, but that just seems to make it so dark you can't see. The wireframe matrix is there to give a reference, but I've taken that out too.

There are probably far better ways of showing this off, I just wrote it to fulfil my vision of a Matrix effect. Admittedly my vision was somewhat superior to this, but still. I'll try and think of something better to show off the 'screen based texture' effect.

Once I was but the learner,
now, I am the Master.
Hamish McHaggis
21
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Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 31st May 2003 16:32
Yeah, needs improvement.

cuRant PRogekt: a three-de map editer
Why the hell'd you ask me for crying out loud!?!
Athelon XP 1400 Plus - Nvidia Geforce MX400 - 256mb RAM
The Darthster
21
Years of Service
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Joined: 25th Sep 2002
Location: United Kingdom
Posted: 31st May 2003 20:39
See 'screen-oriented textures' for a clearer use of this effect.

Once I was but the learner,
now, I am the Master.
xtom
21
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Joined: 26th Aug 2002
Location: Ireland
Posted: 1st Jun 2003 15:10
Very cool. Closest I've seen to the real thing.
aprilfan
21
Years of Service
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Joined: 3rd Oct 2002
Location: Hell
Posted: 1st Jun 2003 22:50
wow nice... I likes it

The Great Schism.- The Earths reaction to Heavons invasion.
Rob K
Retired Moderator
21
Years of Service
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Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 1st Jun 2003 23:55
To be honest the original was better, I could just about see the 3D level in that. In this one there are huge black gaps.

Do you want Windows menus in your DBP apps? - Get my plugin: http://snow.prohosting.com/~clone99/downloads/tpc_menus_102.zip

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