here is my game (its uncomplete)
I have some questions on how to make it.
Rem Project: Space Game
Rem Created: 6/27/2007 5:34:51 PM
Rem ***** Main Source File *****
hide mouse
set image colorkey 0,255,0
load image "beam2.bmp",1
load image "c hair.bmp", 2
load image "bomb.bmp",3
load image "fire.bmp",4
load sound "flash rattle.wav",1
laser = 1
sprite laser,300,500,1
sync on
sprite 3,300,500,2
set sprite priority 3,1
scale sprite 3,40
do
sprite 3,mousex(),mousey(),2
sprite laser, sprite x(1), sprite y(1) -10,1
if mouseclick() = 0 then mouseready = 1
if mouseclick() = 1 and mouseready = 1
sprite laser, 300,1000, 1
mouseready = 0
sprite 1,mousex(),mousey(),1
play sound 1= mouseclick()
endif
rem enimy1--------------------------------------------
sprite 4,200,0,3
load bitmap "sky.bmp"
sync
loop
(its ugly coding)
Here are my questions
-How do I make the enimy (rocket) fall?
-how do I have the rockets start from a random position on the top of the screen?
-How do I blow the rocket up using Sprite hit collisions
please help
(I need to send the media on different messages there are 5 media files)