yes, this has been nearly a year in the making now (I had
lots of uni work) it's so old that the original thread has been locked.
So yeah, I've rigged her now, she has
95(!) bones, going right down to the finger tips and her face.
its 4754 polys, which is a little bit more than I'd planned, but oh well.
here's a video of the first couple of animations, Idle and a run loop.
video
If you're wondering what this is for, I'm finally building a game, its gonna be a cross between equilibrium, Max Payne and maybe Rez (sort of).
Alexia is the main character, and for the sake of a few plot devises etc, she's a cyborg, so she can do loads of wicked cool stuff, like slow her perception of time, track targets without looking, super human strength... you know all the stuff that makes a game fun.
So, let me know what you think (again, if you've already seen this
)
Manic
I don't have a sig, live with it.