Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers DBPro Corner / Limb won't stay in place

Author
Message
zeeenza
18
Years of Service
User Offline
Joined: 2nd Jul 2006
Location:
Posted: 4th Jul 2007 23:25 Edited at: 4th Jul 2007 23:26
I'm using a limb and raycasting in my FPS for bullet collision, but when I walk downhill on my matrix, the limb doesn't go down either. I'm using DBP. Here's an example of the problem I'm having:



I also tried
after walking in the main loop and that didn't help. I haven't had much experience with limbs so any help will be appreciated.
zeeenza
18
Years of Service
User Offline
Joined: 2nd Jul 2006
Location:
Posted: 6th Jul 2007 07:31
Ah, never mind. I figured it out. Apparently I just had to put
after I assigned X#, Y#, and Z# in the main loop.

Login to post a reply

Server time is: 2024-11-25 15:22:23
Your offset time is: 2024-11-25 15:22:23