I'm making a level editor in a 3D environment and I'm having trouble with the tool.
You use the mouse to move a tool across your level and it works fine when camera angle y() is set to 0. But if I move the camera to a different angle, the tool still moves like it did when the camera angle was set to 0
In other words, if I moved the camera round to an angle of 90 (y axis) and I moved the tool upwards with the mouse, the tool appears to move left on screen. Its so annoying!
Can someone please tell me how to change this?
my names emmjay