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Dark GDK / Texture Fomats

Author
Message
Jna99
19
Years of Service
User Offline
Joined: 3rd Nov 2005
Location: Portugal
Posted: 6th Jul 2007 16:39
Hi I've always used JPEG, PNG or BMP file formats for my texture/screens, so I've like to know what is the big advantage of using DDS files!

Jna99
19
Years of Service
User Offline
Joined: 3rd Nov 2005
Location: Portugal
Posted: 7th Jul 2007 20:09 Edited at: 7th Jul 2007 20:18
..I'm asking this because I'm using a plugin in photoshop to export to DDS and it appears lots of mipmaps, but it only saves one file, so I believe that those mipmaps are "stored" on one DDS, so my question is if those mipmaps are called automatically by the engine?

EDIT:
..but I'm only supposing, so would be great to first understand the advantages of DDS

CattleRustler
Retired Moderator
21
Years of Service
User Offline
Joined: 8th Aug 2003
Location: case modding at overclock.net
Posted: 7th Jul 2007 21:11 Edited at: 7th Jul 2007 21:11
you might want to ask this in the dbpro forum, this area is more geared towards dgk specific issues. youll probably get more replies out there

My DBP plugins page is now hosted [href]here[/href]

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