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FPSC Classic Models and Media / Nickydude's FPSC Pack #2

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Nickydude
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Posted: 8th Jul 2007 00:25 Edited at: 9th Jul 2007 01:42
Download has been removed as I'm unsure if permission is needed for the textures. Sorry


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fallen one
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Joined: 7th Aug 2006
Location: My imagination!
Posted: 8th Jul 2007 00:43
I get that fault with my graphics card. What is it, whats happening to do that.
X Games
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Joined: 8th May 2007
Location: World Wide Web
Posted: 8th Jul 2007 00:43
Hey they are realy good! nice ty

FPSCreator content, information and resources.

http://x-games.mdhost.info/index.htm
vorconan
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Location: Wales
Posted: 8th Jul 2007 00:53
YOU CANT USE THEM! or the one at least, the faces one is from my favourite game, DOOM!! So I would get rid of that one if I were you

cram
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Location: Belgium
Posted: 8th Jul 2007 01:32
Segment chambers does not work, I get only white chambers
Roger Wilco
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Location: In the Shadow of Chernobyl
Posted: 8th Jul 2007 14:00
Vorconan's right, the screaming faces texture is from Doom, so I'd recommend you take the texture off of the pack and re-post without any copyright content.

"Or perhaps we're just one of god's little jokes?"
Ezykeyal
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Location: Primordium
Posted: 8th Jul 2007 14:09
Why do people always make flat walls, a face with a texture slapped on it.
Meh kinda bores me.
Airslide
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Location: California
Posted: 8th Jul 2007 14:42 Edited at: 8th Jul 2007 14:47
Due to this forum's policy, I think you need to remove the wall with the face's. It's definently from Doom, I was just playing it on my 360 in Xbox Live Arcade I would expect you to at least give credit Nickydude, this disappoints me.

EDIT: To back me up a bit more solidly, here is a screenshot from Doom. Technically it is a custom level (since I didn't want to go looking for it) however this texture was in the main IWAD (file block containing game resources). All I did was open up Doom Builder (level editor), scroll through the default textures for Doom 2 and found it rather quickly.


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vorconan
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Posted: 8th Jul 2007 15:22
You can find it on level 30 of doom 2, Icon of Sin. It's the scrolling texture by the teleporter (yes, I like Doom).

Quote: "Why do people always make flat walls, a face with a texture slapped on it.
Meh kinda bores me."


Don't talk badly about doom!! They didn't have polygons in that era. It's the best game ever made, even with the bad graphics, which are better in some ports.

Nickydude
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Posted: 8th Jul 2007 15:27
I've collected textures for years so I'm not sure where they all came from. The faces room has now been removed (can you tell I haven't played DOOM for a looong time!)

Is there any other texture that shouldn't be there?


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cram
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Location: Belgium
Posted: 8th Jul 2007 16:30
Enity's work well, but the chambers have no texture's,
i have FPC V106 full version
Zaibatsu
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Joined: 1st May 2006
Location: Lost in Thought
Posted: 8th Jul 2007 18:04
Quote: "the screaming faces texture is from Doom"


I thought they looked familiar, but i didn't want to make any accusations.

Quote: "You can find it on level 30 of doom 2,"


I think its also somewhere in Chapter 3 (Inferno) of the original DOOM.

"I admire its purity, a survivor, unclouded by conscience, remorse, or delusions of morality"

vorconan
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Posted: 8th Jul 2007 19:20 Edited at: 9th Jul 2007 00:02
Yes and chapter 4 (thy flesh consumed), but lets not get into that now

Nickydude
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Posted: 8th Jul 2007 20:51
Quote: "Enity's work well, but the chambers have no texture's, i have FPC V106 full version"


The segments should be unpacked into the segments folder in FPSC and the entities into the entities folder. Anyone else having this trouble?


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Airslide
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Posted: 8th Jul 2007 20:54
I was just gonna say, I coulda swore they were in the original Doom aswell.

Anyways, Nickydude, if you got these overtime, how do you know if you have the right to distribute them? I realize your not asking for money, but some textures can't be re-distributed without permission and we need to be a bit clearer on the license. I'm not usually quite too critical about this but I've seen alot of stealing (especially when I went back to the GM forums) and I don't like it.


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Nickydude
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Posted: 8th Jul 2007 20:59
You're right Airslide, I am unsure but never thought of that at the time. The download has now been removed, sorry guys.


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cram
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Posted: 8th Jul 2007 21:41 Edited at: 8th Jul 2007 21:42
Quote: "The segments should be unpacked into the segments folder in FPSC and the entities into the entities folder"


Yes i did it.
Zaibatsu
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Posted: 8th Jul 2007 23:14
Quote: "Yes and chapter 4 (they flesh consumed)"


actually its THY Flesh Consumed...

"I admire its purity, a survivor, unclouded by conscience, remorse, or delusions of morality"

vorconan
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Posted: 9th Jul 2007 00:02
Quote: "actually its THY Flesh Consumed..."


yeah ok, a typo, ill edit it now

Roger Wilco
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Posted: 9th Jul 2007 00:53
Although Thy Flesh Consumed was quite a boring episode, but let's not get into that.. again.

Anyhow, since you're a respected member and have contributed with much, I believe you when you say this was an honest mistake, Nicky. Apology accepted, at least on my behalf.

Sorry about OT again, but have you guys played Knee-Deep in ZDoom? Awesome modernized version of the first episode using the ZDoom/GZDoom engine.

"Or perhaps we're just one of god's little jokes?"
vorconan
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Posted: 9th Jul 2007 00:58
Yeah, it's awesome!! I'm also playing the modded version of the doomsday engine, the one with the 3d models, thats cool too.

Not off-topic since there is no topic anymore

Roger Wilco
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Posted: 9th Jul 2007 01:01
Yeah, Doomsday with expansion packs is friggin' leet. But the models are very badly animated, but I guess that's because they were directly based of off the original animations sort of, and not adjusted to fit in more smoothly with the new dimension of gameplay that Doomsday provides.

"Or perhaps we're just one of god's little jokes?"
Nickydude
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Posted: 9th Jul 2007 01:42
Ok, this can be locked now.


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vorconan
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Posted: 9th Jul 2007 01:55
Just before this gets locked

Quote: "But the models are very badly animated"


The shotgun especially is, but I thought the arachnotron had a good death, along with the cacodemon, I've always liked their deaths in the original doom

fallen one
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Posted: 9th Jul 2007 01:57
SCREENSHOTS
Nickydude
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Posted: 9th Jul 2007 02:11
You're too late FO, they've been and gone!


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Airslide
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Posted: 9th Jul 2007 03:11
Sorry to rip your pack apart Nick, but I'm glad you've taken it upon yourself to pull it down. Honesty like that is respectable, even if it has to be pulled outta ya

On the off topic - Zdoom rocks. I liked Doomsday originally, but I prefer ZDoom because of the Hexen map format + I don't really care for the 3D models (or the weird sprite orientation - go up to a dead body and look right/left, you'll see what I mean - looks like FPSC's decals )


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