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Newcomers DBPro Corner / Chase camera

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n008
17
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Joined: 18th Apr 2007
Location: Chernarus
Posted: 10th Jul 2007 18:06
How would one make a simple chase camera. Such as, when you move an object, the camera follows right behind it?

Ling creckt tsi nocreckto havela? NASA chetallnar mo lu'ul nasding!
Zotoaster
19
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Joined: 20th Dec 2004
Location: Scotland
Posted: 10th Jul 2007 18:40 Edited at: 10th Jul 2007 18:41
You can use the Set Camera To Follow if you dont understand the math behind it.

Otherwise, I know of 3 ways.

1) Use a limb, and position the camera there (I dont like this method)

2) This will keep the camera at the same distance from the player, but will be smooth:


3) This will be smooth, and as the player moves, the camera will "chase" the player:

Didn't test these, but they should work.

n008
17
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Joined: 18th Apr 2007
Location: Chernarus
Posted: 10th Jul 2007 18:56 Edited at: 10th Jul 2007 19:45
The third one was close to the model, but it only stayed on one side... I'm making a sort of flight-sim game. I've got the models, and the flying down(mostly ) But now all i need is a camera that'll stay behind the main model, but i'm not sure how. Those last two worked, except the camera only stays looking to one side, and if i try to add enemies, it would be a pain shooting backwards :S.

Ling creckt tsi nocreckto havela? NASA chetallnar mo lu'ul nasding!
Lavitz
19
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Joined: 16th Jan 2005
Location: Raddix Studio
Posted: 15th Jul 2007 21:05
In that case you'd have to get the camera to also point in the same direction as your model.

DB, the ultimate programming language
DB PROgrammer
17
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Joined: 9th Feb 2007
Location: Nowhere But Everywhere
Posted: 20th Jul 2007 04:57
Try



Please let me know iif it works.

I keep runing nowhere fast!
BMacZero
18
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Joined: 30th Dec 2005
Location: E:/ NA / USA
Posted: 28th Aug 2007 19:06
Here is some code from the codebase (By Seppuku) that I modified a bit to fit my needs. It's the only code like this I've found that fixes that annoying problem where the camera reverses. (Thanks Seppuku!)

This is what I'm using, I converted it to use an "Up arrow=increase speed, down arrow=decrease speed" system because that's what I'm using:


Here is the original:
http://www.thegamecreators.com/?m=codebase_view&i=b3df8af157bd607a6f7fda4fcd950527


"Of course you should fight fire with fire. You should fight everything with fire!" —Jaya Ballard, task mage

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