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DarkBASIC Professional Discussion / Per pixel lighting in dbpro?

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Chenak
23
Years of Service
User Offline
Joined: 13th Sep 2002
Location: United Kingdom
Posted: 30th May 2003 00:32
Is it possible to do per pixel lighting in dbpro? I've been trying for ages to implement it into dbpro but i failed miserably . Its just too complex for me.

It would be brilliant if they could implement a command into dbpro to do that effect, mainly cos im lazy and i cant be asked to do it myself . Its just that I saw a few gamemakers on the net which do this effect automatically, i think it's called AMP2 or something like that but they dont have a demo so i cant try it out, besides i wanna stick to dbpro cos its brill .

PS. If you dont know what per pixel lighting is its that effect that gets put on worlds, models n stuff to make them look really realistic. Its been implemented in doom3, deus ex 2, h/l 2 and a load of other cool games.
Once you start down the Dark Path, forever will it dominate your destiny...
Chenak
23
Years of Service
User Offline
Joined: 13th Sep 2002
Location: United Kingdom
Posted: 30th May 2003 00:49 Edited at: 30th May 2003 00:51
This is an example of PPL can do...



Once you start down the Dark Path, forever will it dominate your destiny...
haXor
23
Years of Service
User Offline
Joined: 12th May 2003
Location: United States
Posted: 30th May 2003 02:09
well screen shot looks good....

Sup Kids

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