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FPSC Classic Product Chat / Model converting

Author
Message
djmaster
User Banned
Posted: 13th Jul 2007 15:22
guys i need help,i want to recreator wolfenstein 3d in FPSC and i need somebody to convert md2 models to x,i have milkshape so i can give out also many other formats

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FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 13th Jul 2007 17:42
If you have Milkshape you can convert them yourself.

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vorconan
17
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Wales
Posted: 14th Jul 2007 16:02
Look for rheingold3d, its free and can convert loads of models


djmaster
User Banned
Posted: 14th Jul 2007 17:02
i mean get the guns ingame/in fpsc

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ultraplex
18
Years of Service
User Offline
Joined: 8th Dec 2005
Location: cyberspace
Posted: 14th Jul 2007 21:01 Edited at: 14th Jul 2007 21:02
yep u can do that with milkshape,just use an fpsc gun as a template....mint

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Disturbing 13
19
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 14th Jul 2007 21:20 Edited at: 14th Jul 2007 21:28
only problem you may have is md2 models have....no bones. They are vertex positioned based, and when imported into milkshape3d they are imported on the first frame of animation as the pose, wich in most cases is a walking frame(Quake 2 experience).So your biggest task will be to reposition all the vertecies into a standing pose and atatch it to an FPSC skeleton.


ultraplex
18
Years of Service
User Offline
Joined: 8th Dec 2005
Location: cyberspace
Posted: 14th Jul 2007 23:36 Edited at: 14th Jul 2007 23:39
Quote: "only problem you may have is md2 models have....no bones. They are vertex positioned based, and when imported into milkshape3d they are imported on the first frame of animation as the pose, wich in most cases is a walking frame(Quake 2 experience).So your biggest task will be to reposition all the vertecies into a standing pose and atatch it to an FPSC skeleton."
err he's talking about guns mate..lol

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TEST OF WILL
17
Years of Service
User Offline
Joined: 23rd May 2007
Location:
Posted: 15th Jul 2007 00:08
Ill convert them for you
vorconan
17
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Wales
Posted: 15th Jul 2007 00:14
Quote: "err he's talking about guns mate..lol"


The problem still applies, there are no bones in .md2 files


ultraplex
18
Years of Service
User Offline
Joined: 8th Dec 2005
Location: cyberspace
Posted: 15th Jul 2007 00:31
well iv'e converted the sten gun from wolf and works fine in fpsc using milk,ok i had to create bones and animate myself...Its not hard

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djmaster
User Banned
Posted: 15th Jul 2007 12:14
hey TEST OF WILL add me to msn dj_sniper480@msn.com[email]

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djmaster
User Banned
Posted: 15th Jul 2007 12:16
and im converting from the old Wolf 3d,not RTCW

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