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Dark GDK / set Light Mapping ?

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unitech
17
Years of Service
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Joined: 27th Jun 2007
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Posted: 13th Jul 2007 20:00 Edited at: 13th Jul 2007 21:05
I see this sets per image. So if my mesh has 4 images, is there a way to have it set globally to that mesh?


I may have confused this with dbSetObjectLight. It seems cretin faces are effected by light and others are not.

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