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Work in Progress / Battlestar Galactica 2d space shooter

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Adam_db
17
Years of Service
User Offline
Joined: 28th Feb 2007
Location:
Posted: 15th Jul 2007 23:16
We made this for our final college project. theres one little bug with the enemy shooting, which unfortunately we didnt get finsihed in time for the final hand in date, ive moved on to other things, but if someone wants to finish it off, feel free.



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Just because they are paranoid, doesnt mean they arent out to get you.

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Crazy Programmer
AGK Developer
20
Years of Service
User Offline
Joined: 6th Sep 2004
Location: Lost in AGK
Posted: 16th Jul 2007 00:43
Nobody is going to download if theres no visuals. Take some screen shots. Id like to see what ya got.


Load Programmer "Crazy Programmer",1
vibe runner
18
Years of Service
User Offline
Joined: 7th Aug 2006
Location: The Future
Posted: 16th Jul 2007 01:59
Cool stuff Adam. I should put Project Mayhem up here.

"M"
Shadow heart
17
Years of Service
User Offline
Joined: 2nd Dec 2006
Location: US
Posted: 16th Jul 2007 02:14
cool i'll cechk it out but u need somescreenshots plz

haha lets rock this world.
Alquerian
18
Years of Service
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Joined: 29th Mar 2006
Location: Reno Nevada
Posted: 16th Jul 2007 07:47
I scoured his code to ensure it was safe, only because I am a BSG fan. It is clean and I took a couple of screenies for him.

My thoughts? cute little game, not bad for being >1k lines of code. Very predictable enemies, but decent implementation. By no means commercial.

Visit the Wip!

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Alquerian
18
Years of Service
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Joined: 29th Mar 2006
Location: Reno Nevada
Posted: 16th Jul 2007 07:48
another screenie

Visit the Wip!

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Adam_db
17
Years of Service
User Offline
Joined: 28th Feb 2007
Location:
Posted: 16th Jul 2007 23:46
glad you like it, i know its not commercial or anything, but i dont think its bad since it was the first game my project team had ever tried to code, sorry forgot to post screenshots, thanks alquerian for doing that.

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Just because they are paranoid, doesnt mean they arent out to get you.

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