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Dark GDK / Mirroring models while loading. A bug??

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psx
17
Years of Service
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Joined: 16th Apr 2007
Location:
Posted: 19th Jul 2007 15:27
Hello everyone.
I'm using DarkGameSDK, and now I'm facing a problem.
While loading .x model, DGSDK mirrores it.
Did you ever notice this.

I'm creating a model in 3dsMax9.
Then I'm converting it to .x format using several utils.
Among them - DeepExploration, 3DExploration, PandaExporter for MAX.
Then I check exported model in this progs, and everything is OK.
But when I load this model in DGSDK, it becomes mirrored.

And all set of models in my scene is mirrored.
All scene becomes mirrored.

Have you ever seen that??
Thanks and waiting your comments
unitech
17
Years of Service
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Joined: 27th Jun 2007
Location:
Posted: 19th Jul 2007 18:22 Edited at: 19th Jul 2007 18:24
I had this problem. For the life of me I cant remember the fix. Ill try to recreate. Make sure to export with the left handed option (if you have it) , that may have been it. Drove my nuts for the longest time. I use the panda extorter and it works great. But you need to use left handed or z is y and I think that is what mirrors it.
Jna99
18
Years of Service
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Joined: 3rd Nov 2005
Location: Portugal
Posted: 19th Jul 2007 23:13
Have you tried Geometric Transformation on Deep Exploration ?

psx
17
Years of Service
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Joined: 16th Apr 2007
Location:
Posted: 20th Jul 2007 07:40
Thanks for trying to help!!

to unitech
So you fixed it. Great. Maybe you're right.
While exporting I did not use left handed convertation.
I saw this option but never turned it on.
So you're using the Panda exporter. And everything is OK.
I'll try to fix it as you said.

to Jna99
No I do not use Geometric Transformations.
There is no mirror option.

Thanks everyone for helping me.
unitech
17
Years of Service
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Joined: 27th Jun 2007
Location:
Posted: 20th Jul 2007 14:40
Yes it's fixed for us now. Panda took some work. We finally found a panda max exporter tutorial that made life a lot easer. If you need the options I can get you a screen shot, perhapses get that tutorial.
psx
17
Years of Service
User Offline
Joined: 16th Apr 2007
Location:
Posted: 21st Jul 2007 10:35
Great! I've got the Panda Exporter for 3dsMax9.
But what options should I select while exporting.
If you can - post a screen shot or give me a link to a tutorial.
I see the LeftHand option there. Is this what you said.
Thanks for help!!!

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