Thanks for your answer
I forgot to translate a few things, I think I skimmed the source code too fast to find the strings. I wonder why I did not use the search function to find all the ". I corrected it and recompiled the program.
I also removed the icon from the images\ directory and put it in the zip file with the source. It seems that the IDE preferes that - strange.
I just uploaded the new version on my server
I also explained a bit better what is the purpose of the game in the readme file. What do you think I should improve to make that readme more understandable ?
The radios aren't easy to use. Your robot must be at two squares from the radio (that means there must be exactly one square between the robot and the radio) and you must send the waves in the right direction. Oh, and your robot must be at the north, the south, the east or the west of the radio. It cannot be at the south-west, for example.
Look at the image in my first message. You need to use the radio which is near the exit door. If you are behind the wall, there is exactly one square between your robot and the radio, so you can use it.
You must first chose the radio menu (buttons 3, 3), then choose the direction of the radio with the lightnings (vertical -> up / down or horizontal -> left / right).
The scripts aren't needed in most maps, but I don't think you can finish the one called "The hard one" without one that makes the robot move foward, turn right and move foward again.
You can also use them in order to make the robot move faster and with less key hits
The sleeper must awaken !