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Dark GDK / AA/ Anisotropic

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Jna99
19
Years of Service
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Joined: 3rd Nov 2005
Location: Portugal
Posted: 21st Jul 2007 04:38 Edited at: 21st Jul 2007 15:09
Hi any idea how to turn on AA or Anisotropic filtering ? or any other way of get this to work?

Red Ocktober
20
Years of Service
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Joined: 6th Dec 2003
Location:
Posted: 21st Jul 2007 15:08
you must've been looking at the latest release of something on the other side of the mountain... styx, i think it was called...

that sorta perked my interest as well

i'll be looking into it in another couple of days...


--Mike
Jna99
19
Years of Service
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Joined: 3rd Nov 2005
Location: Portugal
Posted: 21st Jul 2007 15:16
Red Ocktober I asked empty if he was going to release something for GDK, but he said that most likely not...but there should be a way to turn this on to GDK!

Red Ocktober
20
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Joined: 6th Dec 2003
Location:
Posted: 21st Jul 2007 15:48
Quote: "there should be a way to turn this on to GDK!"


i agree...

--Mike
Daggeth
17
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Joined: 3rd May 2007
Location:
Posted: 23rd Jul 2007 11:41
Note that while it may be inconvienient (sp?) for us to not be able to program it in directly, I know for a fact that both ATI Catalyst and NVidia Control Panel support forced AA on..

Furthermore, they both (atleast I'm sure NVidia control panel does) support turning on AA for specific applications. While I cannot do this, It would seem rather easy to modify the NVidia save files / registry on startup to force AA and Antistropic for your game!
i cant believe its not fabio
18
Years of Service
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Joined: 10th Feb 2006
Location:
Posted: 30th Jul 2007 22:07
i noticed with me i didn't have to set up anything, AA is applied automatically as long as you leave the AA settings up to the singl applications in your videocard control panel.

Then again it might differ from card to card.... i have a Quadro FX 3450, so a lot of functions feel as if they have a mind of their own.

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