Quote: "Cone/cylinder objects with an invisible texture, right?
Sorry to spill the beans (I think) but that's the only way I can imagine doing it - and I've done it I don't know about you but I still had issues with the lighting on the weapon. Not to mention they blocked you from moving, but that usually isn't a problem if they are small/out of reach."
Cone/cylinder??Huh???
Joke yes your most correct.I knew some one would know...I just wanted to see he rest of the guys reactions.LOL However I just wanted to share this with every one get the stuff 100% FPSC ready.Apply a nice little red texture to it that says spot light make a few angles for the guys to use and I'm done.
Yes it is however limited in where you can place it.So the idea I had was a simple little tutorial explaining where the best possible place would be to put it.
I still think it's a great idea for faking spot lights.However Another idea I had was to model a spot light that Fakes spot lighting....
Weapon lighting no problem what so ever....
Pointless Assault video
http://w13.easy-share.com/1408971.html