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FPS Creator X10 / 3d in X10

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TGPEG
14
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Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 23rd Jul 2007 15:25
You know those wierd glasses that you get in cereal boxes, well thats an idea that could be used in X10, I thought. Obviously not in V!, but certainly in an update. Dx9 couldn't handle this operation on movinig images in real-time, but I would suspect that DX10 could. Heres what I think it would look like. (You need Red & Cyan glasses to see it properly, you can get them free with films and some games, and cereal boxes, I bet you've got one stashed away somewhere!)

Your signature has been deleted due to the fact that it was far too humourous to possibly show.
http://www.fpsinsane.co.nr/ -New FPSC Forums By Jenkins

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TGPEG
14
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Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 23rd Jul 2007 15:27
And heres the second one

Your signature has been deleted due to the fact that it was far too humourous to possibly show.
http://www.fpsinsane.co.nr/ -New FPSC Forums By Jenkins

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Black Terror
14
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Joined: 22nd Mar 2006
Location: Pulse Game Development
Posted: 23rd Jul 2007 17:30
I was thinking about this and agree that that would be an awesome game for some people. Hopefully x10 will have this some how but I seriously doubt it.

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lava man
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Joined: 19th Jan 2007
Location: west allis wisconsin
Posted: 23rd Jul 2007 18:46
thats a cool idea
FernandoK
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Joined: 4th Feb 2003
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Posted: 25th Jul 2007 03:12
I've used LCD shutter glasses since DX8, or so. Haven't for a while, though.
game lover
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Posted: 25th Jul 2007 05:16
that would be awesome
TGPEG
14
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Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 25th Jul 2007 09:47
Yes, but it would effectivley halve the framerate. You see, this requires an image taken from two seperate angles showing objects from two different angles. This would result in the game having to do two different draw calls for every frame, making the framerate slump lower than it should. It would still be doable though I think.

Your signature has been deleted due to the fact that it was far too humourous to possibly show.
http://www.fpsinsane.co.nr/ -New FPSC Forums By Jenkins
tyrano man
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Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 25th Jul 2007 22:28
Quote: "Yes, but it would effectivley halve the framerate. You see, this requires an image taken from two seperate angles showing objects from two different angles."

Correction: it would third the frame rate, as it has a centre render with all the colour (like you normally see in FPSC), cyan render and red render from different angles. But with X10 really starts to advance and I mean REALLY starts to advance); you might be able to effectively instance the whole level 2 times to make those other 2 renders.

Tyrano

TGPEG
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Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 26th Jul 2007 11:33
Oh yeah, I didn't think of that, thanks.

Your signature has been deleted due to the fact that it was far too humourous to possibly show.
http://www.fpsinsane.co.nr/ -New FPSC Forums By Jenkins

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