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FPSC Classic Models and Media / Textures,blood splats

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HellScreaM 07x13
17
Years of Service
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Joined: 23rd Jul 2007
Location:
Posted: 23rd Jul 2007 16:03
hey people .. i am not so good in fpsc and i got a question . how can i create blood sprites in photoshop and save it for fpsc , but i need that only blood will be on the texture .. not he background , i did some , but i got the black background color on it .. how can i remove it and leave only the blood splat ? please help me .

P.S i Got PS7 and DDS Nvidia plug in.

Thank You

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Roger Wilco
19
Years of Service
User Offline
Joined: 6th Jul 2005
Location: In the Shadow of Chernobyl
Posted: 24th Jul 2007 00:56
You'll need to make an alpha map, and export it with.. uh, lemme check.. The DXT-5 settings (with interpolated alpha).
If you're unfamiliar with alpha maps, then I'd suggest you check google for a more in-depth description and tutorials on how to add them. Basically, it's a black and white texture that determines the level of transparency on your texture, white being fully visible and black being invisible. Hope that helps somewhat.

"Or perhaps we're just one of god's little jokes?"

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