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Dark GDK / Sync Mask

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Red Ocktober
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Posted: 23rd Jul 2007 19:50
anyone know if sync mask is available in the GDK function set?

i keep getting an identifier not found error... i've tried dbSyncMask(), dbSyncmask(), both to no avail...

thx

--Mike
Chalkey
17
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Posted: 23rd Jul 2007 20:28
I dont think it is... Its not listed in the DarkSDKCore header file any way where dbSync() etc are listed...

Andy
Jna99
19
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Location: Portugal
Posted: 23rd Jul 2007 20:31
Hi Red Ocktober
Quote: "Daggeth wrote:
Sync Mask command is used to specifically sync cameras individually (or in groups)."


Original Post

Red Ocktober
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Posted: 23rd Jul 2007 20:41
thx guys...

i'm trying to convert one of Evolved's shaders, and the function looks like it's used in the DBPro version...

geeeez... always something

--Mike
Morcilla
21
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Location: Spain
Posted: 24th Jul 2007 11:43
Sorry, but as far as I know DGDK includes dbSyncMask since January, it appears at DarkSDKCore.h as:

Chalkey
17
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Posted: 24th Jul 2007 13:02
Nope, double checked and its not there... Any one else missing this?

Andy
Daggeth
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Posted: 25th Jul 2007 11:01
It is most definatley there. Remember to install the UPDATE as well! And then you're going to have to rebuild intellisense.


Here's Evolved's Water Shader that uses dbSyncMask();

Going to look pretty nice in an RTS

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Red Ocktober
20
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Joined: 6th Dec 2003
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Posted: 25th Jul 2007 12:18
ok, will someone tellme which is the latest version...

i've got 162c... is that the current version of the GDK...

also, what about this update you mentioned Dag... which one, and do you just install over the current GDK install...

thx

--Mike
Morcilla
21
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Location: Spain
Posted: 25th Jul 2007 12:34 Edited at: 25th Jul 2007 12:36
Latest update is 120307 (12th March 2007), have the link to the sticky:

GDK Update - 120307

I think it is better to put the new libraries into a new different folder and change the compiler config to point to this new folder.

Edit: @Daggeth, so you made it, nice work!
Red Ocktober
20
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Posted: 25th Jul 2007 13:16
i keep getting about 29 linker errors when i use the updated lib and header files...

i'm searching the threads now...

--Mike
Chalkey
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Posted: 25th Jul 2007 16:05
Yeah cheers your right its in the update.
Red Ocktober
20
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Posted: 25th Jul 2007 16:07 Edited at: 25th Jul 2007 21:48
nevermind - i got it solved...


--Mike

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