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FPSC Classic Product Chat / Animated HUD useful to make PIP display

Author
Message
myfrm
17
Years of Service
User Offline
Joined: 12th Jul 2007
Location: India
Posted: 26th Jul 2007 20:13
How to make an animated HUD?
Don't say that... I've tried the search already.

This is useful to make a PIP display in my game.
If an animated HUD can imply, then what will be its frame rate:-the same rate of the animation or a constant?

drakul
Disturbing 13
19
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 26th Jul 2007 23:50
my only suggestion is include it in the model and animate it there as well.


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