Hi everyone, and here is a new question.
I'm sitting on the DarkGameSDK.
When I run my apps, I see a little glitches, or flicker
when camera moves.
My code looks like this
dbSyncOn();
dbSyncRate( 60 );
//...loading something
while( LoopSDK )
{
//...moving camera
dbSync();
}
I read the docs to SDK, and found that
SDK uses DoubleBuffer method,
and we should call dbSync() twice.
The first call prepares BackBuffer, and the second
flips the Front and Back buffers.
Well I didn't get it completely.
When I call dbSync() twice, nothing changes,
and I still can see a little flicker, while camera moves.
How should I use dbSync() in correct way?
What should I do to remove this little flicker?