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DLL Talk / Precomputed Radiance Transfer.

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Lover of games
19
Years of Service
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Joined: 17th Apr 2005
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Posted: 29th Jul 2007 00:39
I want to make a PRT plug in for DBPro but i don't know how to go about it. since it needs meshes, do I need to make my own ID3DXMesh pointers in C++ or would I be able to make a PRT plug-in using DBPro's own built in meshes? I'd like to make a PRT plug in for DBPro since it'll be cool to be able to use PRT in DBPro. alot of games use it, why can't we?

"Originally I was going to have a BS on it but you know how that would be. I can't walk around with the letters BS on me." More or less a qoute by Syndrome from Jack, Jack, attack

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