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Newcomers DBPro Corner / smoke texture?

Author
Message
David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 29th Jul 2007 09:13 Edited at: 29th Jul 2007 10:20
anyone know how to make a good smoke texture? im not good at making something like this and i want it to look good.





well nevermind about the smoke texture but i dont understand why this code wont work!!!!



its a plain with a smoke texture on it,all i want it to do is move up and when it gets to a certain y height to reposition back to start.. also i want it to scale smaller and smaller as it goes up.
what it does currently with this code is just keep getting bigger and bigger,it doesnt move up at all.also if i remove the scale code,it just sits there and doesnt move at all.
whats wrong with this code????
culmor30
17
Years of Service
User Offline
Joined: 16th Jun 2007
Location: In my head.
Posted: 29th Jul 2007 10:42
The part of the code that moves it up needs to be in your main game loop.
Daemon
18
Years of Service
User Offline
Joined: 16th Dec 2005
Location: Everywhere
Posted: 29th Jul 2007 10:50


TDK
Retired Moderator
22
Years of Service
User Offline
Joined: 19th Nov 2002
Location: UK
Posted: 2nd Aug 2007 04:18
vorconan
18
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Wales
Posted: 2nd Aug 2007 12:43
Yeah, using Dark Physics particle commands are easy.


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