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3 Dimensional Chat / Light Mapping w/ Milkshape and LMM

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Flaming Ghost
19
Years of Service
User Offline
Joined: 29th Apr 2005
Location: Um...Right here
Posted: 30th Jul 2007 21:13
I am trying to make some rooms for a game with Milkshape and Light Map Maker(hence the title). I made a little room in Milkshape and then imported it into Light Map Maker. I made a light map, imported it back into Milkshape and now all of the Texture Coordinates are screwy. Is there any way for me to keep the Texture Coordinates from my original model?

There are 10 types of people in this world. Those who know binary and those who don't.
Flaming Ghost
19
Years of Service
User Offline
Joined: 29th Apr 2005
Location: Um...Right here
Posted: 31st Jul 2007 23:37
I think I'll change my question. If any of you use light/shadow maps, how do you get them into Dark Basic Pro? Are there any programs you would suggest besides Light Map Maker? Or do you have any other method that works better than Light Mapping (i've read a bunch about these shaders, but they sound like they might mess up my FPS)

There are 10 types of people in this world. Those who know binary and those who don't.

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