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Author
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Tiasen
23
Years of Service
User Offline
Joined: 26th May 2003
Location:
Posted: 2nd Jun 2003 01:47
hi all!


if I have made a multiplayer game...
with one host and one client
do I need then to be syncronized?

like I mean that they send and reciv data att the
same time ?

kinda like this...

the server has a timer and when the client connect's
it allso starts a timer that's synced with the servers?..

and how would I create such things? and is it nessesary?

thank's/Mathias

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