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FPSC Classic Product Chat / Decal Maker Version 6

Author
Message
Airslide
19
Years of Service
User Offline
Joined: 18th Oct 2004
Location: California
Posted: 11th Jan 2008 15:44
The particles.x should be the one used for most of the decals from FPSC. I suppose that could have been the problem, as when looking for the issue the decal would be created but not the entity. It may also be a directory issue. If I recall though loading images from decal maker's directory works fine...beh, coding is never certain. Especially when the language is DBP.


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rolfy
18
Years of Service
User Offline
Joined: 23rd Jun 2006
Location:
Posted: 11th Jan 2008 19:13
Yup loading the images was no problem as a preview was displayed,it was only when trying to create the decal would I get an error, so it may be that the particles.x in your export folder was corrupted.


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