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3 Dimensional Chat / Create only 1 texture for model

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webcrtor
18
Years of Service
User Offline
Joined: 15th Sep 2006
Location:
Posted: 5th Aug 2007 19:05
I'm using trial version of 3dsmax and I textured the model, but split up in roof texture, side texture etc. I want to import it into fps creator but it only accepts 1 texture for the whole model, so how can I somehow render my model into 1 texture (.tga format for use in fpsc) ?

thanks in advance
vorconan
18
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Wales
Posted: 6th Aug 2007 01:09
You have to uv-map it. And FPSC does support multiple textures, just supply no texture name in the .fpe file and then make the object dynamic.



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