hehehe...
*the shadows of the ships and the pics of the people when they talk in messages blink. a little weird and distracting, but o.k.
FLICKERING IS CAUSED SHADOWS ARE NOT GHOSTED, TRANSPARENCY IS AN OPTICAL EFFECT... RADIO FLICKERING, YEA I WANT IT.
*shots don't seem to hit from a distance. i always have to get real close to hit them. might just be me though, but it seems like there is a little bug in there.
SHOTS HAS SHORT RANGE.NO BUGS.
*i read in the controls section there are buttons to raise and lower the tank cannons, but i tried to do so and it didnt work... could just be my computer or something, but i think there is a bug there too
NO BUGS,TANK OBJECT DON'T RAISE OR LOWER CANNON, ONLY SHOTS CHANGE DIRECTION.SEE YOUR CROSSHAIR.
*A really easy thing to do to make the game more professional would be to have someone with english as a first language grammar check and spell check the mission briefing and storyline. your english is definetly understandable, but not perfect. (congrats for getting this far with english though, its a crazy language)
YEA... YOU'RE RIGHT!!!!I'M VERY BAD IN ENGLISH.HOPEFULLY, MISSIONS TEXT ARE UNDERSTANDABLE.
*not much of a problem at all, but the green lazers look and sound a LOT like TIE fighter lazers...
YES I GRABBED IT!
*higher detailed ground would be very nice, esp. for the tank missions. adding in some buildings and more trees would be nice too.
THIS WILL BE FOR THE NEXT GAME.
*the music for the menus was terriffic, and the action would be even better (i think) with in-game music as well.
YES, I THINK YOU'RE RIGHT.
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Heh, sorry, that was a lot of stuff, but most of it was minor details. Now here are the things that i really liked about it:
*The menu music rocked. it totally set the mood, and it reminded me a lot of the Giants: Citizen Kabuto menu music.
*The gallery pictures were great, it was a little bonus feature that added another little twist to the game
*the ships were cool and VERY original, and were rendered nicely.
DO YOU WANT IT???
*the smoke particle effect behind injured ships was cool too
I LIKE IT.
*the game was PLAYABLE, which is a lot more than can be said of most DB games. it was fun, and i encourage you to keep up the great work.
rock on!
-carl
THANKS CARL, THIS IS THE REPLY I WANT!!! THE GOOD AND THE BAD THINGS!!!
I'M GOING TO PROJECT THE THIRD AND FINAL CHAPTER, SO YOUR ADVICE WILL BE OF GREAT HELP FOR MY NEXT GAME.
THANKS AGAIN.
ERMES.
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