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DarkBASIC Professional Discussion / A* search/pathfinding algorithm

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Nilrem
23
Years of Service
User Offline
Joined: 27th Feb 2003
Location: United Kingdom
Posted: 3rd Jun 2003 16:31
Does anyone already have this done in DPB or knows a way to impliment it into DBP?
I hear and I forget. I see and I remember. I do and I understand.
adr
23
Years of Service
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Joined: 21st May 2003
Location: Job Centre
Posted: 3rd Jun 2003 16:57
You could try and understand the most infuriating lecturer at my old university:

http://www.cs.ncl.ac.uk/modules/2002-03/csc337/chris/pathfinding/index.html

(his written stuff isn't too bad, it's just that he couldn't explain himself in person)

Andy Igoe
23
Years of Service
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Joined: 6th Oct 2002
Location: United Kingdom
Posted: 3rd Jun 2003 17:50
I used it not so long ago, here's the relevent stuff extracted from that code.


Pneumatic Dryll
IanM
Retired Moderator
23
Years of Service
User Offline
Joined: 11th Sep 2002
Location: In my moon base
Posted: 3rd Jun 2003 18:30
Look at the code I posted on Sunday in the Code snippits - you'll find it's quite a bit faster than the one you've posted.
Nilrem
23
Years of Service
User Offline
Joined: 27th Feb 2003
Location: United Kingdom
Posted: 3rd Jun 2003 19:03
I'm not quite sure at all how to use either in conjunction with my map/background and a character (still picture or sprite).

Help?

I hear and I forget. I see and I remember. I do and I understand.

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