Quote: "Greetings. Mostly definitely had to have been static. Everything defaults to good old box collision, when set to dynamic. It's hardcoded."
I can't swear to the hard coded part because I just don't know enough about the source, but I have recently been trying to get a vehicle that can carry the player into my level, and I have to agree. No matter how I make the model, it defaults to box collision once set to dynamic, forcing me to keep my vehicle low and flat.
On another note, I saw something a while back where S4 had the player in a chopper model that was moving up. That could be something totally different though.
Best.
I'm sorry, my answers are limited. You must ask the right question.