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clockwork
21
Years of Service
User Offline
Joined: 21st Oct 2002
Location:
Posted: 22nd Oct 2002 21:40
anyone know if there is a way to turn poser animations into a format darkbasic can use?

id love to use its walk studio to improve my models animation
ChipOne
21
Years of Service
User Offline
Joined: 12th Sep 2002
Location: Canada
Posted: 22nd Oct 2002 22:54
hey, i'm interested in this as well.

does anyone currently work with poser for animation?

-= i only do what my rice krispies tell me to do =-
Deion
21
Years of Service
User Offline
Joined: 13th Sep 2002
Location: United States
Posted: 26th Oct 2002 23:46
i beleive the new poser will output an x or a 3ds file. so im told.

Cheers,
Deion G.
Krastor
21
Years of Service
User Offline
Joined: 27th Oct 2002
Location: United Kingdom
Posted: 29th Oct 2002 20:09
I am also interested, where can i get this new versin of poser.

gbuilder
21
Years of Service
User Offline
Joined: 26th Aug 2002
Location: New Zealand
Posted: 29th Oct 2002 21:15
It would be great wouldn't it to be able to use Poser and the walk animations etc. that are offered in that useful program. Unfortunately, the models created with Poser are very high in Polygon count. They create models with thousands of polygons while gaming figures require models with one or two hundred polygons at most. Poser is really for creating static scenes in bitmap etc.
Someone should create a Poser program for gaming characters. Hasn't been done yet that I am aware of.

gbuilder.

Life is a game.
AMD900mhz,256mb Ram,64mb Shared SiS Video.

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