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3 Dimensional Chat / Made a more advanced UV Mapping tutorial.

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Zaibatsu
18
Years of Service
User Offline
Joined: 1st May 2006
Location: Lost in Thought
Posted: 14th Aug 2007 19:24 Edited at: 14th Aug 2007 19:25
I'm not sure how many people remember my original UV Mapping tutorial; but it seemed to be well-received at the time, so i made another one. This one focuses on having finer control of your UV Map, and the way it turns out. It is useful for mapping more complex objects. I recommend reading my first tutorial, as it covers the basics, and this tutorial assumes you have a basic understanding of UV Mapping. Even though this tutorial is more advanced, it still has the easy step by step fell to it that was in the last one. Both of these tutorials are meant to be used with Milkshape and UV Mapper classic, but you may make it work with other applications. If you did not get my first tutorial, or if you want my second one, they are both available for download from the downloads page on my website, http://zaibatsugames.com .

If you do download, I would like your comments, positive or negative. Just post them in the guestbook please. Also, since my last tutorial, my site has had a visual overhaul, and no looks quite different. If anyone remembers what it looked like before, I would like your comments and opinions on the change. Just post them in the guestbook.

"I admire its purity, a survivor, unclouded by conscience, remorse, or delusions of morality"

Manic
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Completely off my face...
Posted: 15th Aug 2007 14:15
Just read through the advanced mapping one...

It's not advanced. It's not even a practical example.

I don't have a sig, live with it.
Aralox
17
Years of Service
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Joined: 16th Jan 2007
Location: Melbourne
Posted: 6th Sep 2007 09:31
I thought it was acutally quite good, helped me quite a bit.
thank you.

Penfold
20
Years of Service
User Offline
Joined: 3rd Dec 2003
Location: RED postbox houses of parliment
Posted: 6th Sep 2007 19:24
The last bit says export as .x and run through entity maker.

What is *entity maker*?

'Ooh 'eck chief'...'crumbs'

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