Visible Worlds V1.39 and VisWorlds 3D Map Editor VMmap exporter V0.13 Released
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This release sees a few new additions to Visible Worlds compiler.
Namely the addition of 3D visualization of 'solid' blocking regions. These regions don't represent object geometry, their just used to occlude the vis camera from seeing through particular areas. These can be very useful when place inside transparent shapes. Previously these regions were not displayed in the preview render. Also, the visibility sampling has been optimized some more. This change should allow you to use high object sampling values without the compile time.
Also I've updated the Visible World 3D Map Editor VwMap Export release. This version corrects many bugs in the previous releases. Mainly in the representation of various object types in the VWmap. The program is also more user friendly.
You can download both packages from the Visible Worlds home page at UnderwareDesign.com
Visible World (portal compiler)