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FPSC Classic Product Chat / In-game text

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Cystic Fibrosis
17
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Joined: 17th Aug 2007
Location:
Posted: 17th Aug 2007 10:49
Okay, I looked around a bit and just can't find it.

I want to know how to put some text into your game. BUT, NOT to just show up on the HUD. It must be on a segment or something.

I was thinking along the lines of 'Meg' in Halo: Combat Evolved.
An easter egg, that I, myself, have only done once...If you looked up at the ceiling at a specific area, you see the word 'Meg' written in blood.

Would I need to create my own segement to do this? and if so any tutorial on how to model and import it in FPSC?

Or can this be done using script?

--Decyfering the future, is like changing the past--
Cheese Cake
17
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 17th Aug 2007 15:53 Edited at: 17th Aug 2007 15:54
It could be done yes.

You have to make yourself a model just a plain 2 sided model.

You'll have to rely on your texture and alpha maps with this one.

Okey when you have your model done, throw them into entity creator.
(from FPSC)

---Entity creator---

It has to be dynamic, and issmobile set to 1(i think).


---In FPSC itself---

Place them where you want it.
Right click on the entity.
And set: spawn at start to no.
and spawn after delay to yes.

Name your entity in FPSC itself to: (something you want)

Create a triggerzone maybe right beneath (wherever you want it to be)
And change the script from main to: plrinzoneactivateused.

And also change the If Used to: (name of the entity you typed in FPSC itself)

It would appear in a flash so no animations or such.
(so it wouldnt look that good)

But maybe you can change that to set the appear script from the entity to appear2.

---END---

Well hoped it worked...

And as for the models making FPSC-ready. do this:

Create your model. UV map it.(1 texture)
Export it to an X file.(if you cant try to convert it with something)
Download Entity creator from the FPSC site(free).
And follow some tutorials that goes along with it.
Cystic Fibrosis
17
Years of Service
User Offline
Joined: 17th Aug 2007
Location:
Posted: 17th Aug 2007 16:13
Thanks, great detail.
Trying now.

--Decyfering the future, is like changing the past--

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