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3 Dimensional Chat / Onifical Halo games

Author
Message
kenny the reaper
18
Years of Service
User Offline
Joined: 2nd Sep 2006
Location: i dont know...
Posted: 18th Aug 2007 22:10
i was going to use FPSC to make a serie of unofila halo games(just for fun, i dont ant to get sued by gates!) but fpsc isnt costimizable enough to fit with the basic halo rules (2 wepons,drivable vechiles, good multiplayer, etc.) i was wondering if the Game Creator was ci\ustimizable enough and compatible with some easy tio use modelin prgrams (like milkshape). please let me know.

www.freewebs.com/apocalpsegames
kenny the reaper
18
Years of Service
User Offline
Joined: 2nd Sep 2006
Location: i dont know...
Posted: 18th Aug 2007 22:15
*EDIT*
sorry the name of the engine is The 3D Gamemaker.

i love C4!!!
Insert Name Here
17
Years of Service
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Joined: 20th Mar 2007
Location: Worcester, England
Posted: 18th Aug 2007 22:53
OK.Wrong thread, even if it had been FPSC, as well.

(N-1)/n*100<n2/n-n/2+n/4*2+100
RUCCUS
19
Years of Service
User Offline
Joined: 11th Dec 2004
Location: Canada
Posted: 19th Aug 2007 00:39 Edited at: 19th Aug 2007 00:40
If you think the FPSC is limiting, the T3GDM will be hell. Really, theres no way you're going to get something the likes of halo, with a drag and drop editor. FPSC might get you close, but if you want full control, invest a month or two into learning programming, and get Darkbasic Pro.

You can get dual-wielding, good multiplayer, vehicles, etc, in FPSC. It just takes the know-how of scripting. Some will be a lot harder than others though.


kenny the reaper
18
Years of Service
User Offline
Joined: 2nd Sep 2006
Location: i dont know...
Posted: 20th Aug 2007 22:35
ok thanks and sorry for posting on the wrong tread. ill just use fpsc and make the best i can with it.

i love C4!!!
tyrano man
18
Years of Service
User Offline
Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 22nd Aug 2007 19:21
Quote: "You can get dual-wielding, good multiplayer, vehicles, etc, in FPSC"

Vehicles are not possible at the moment (but i got pretty close); and multiplayer is real realy limited.

Only one weve really done well is dual wielding. So id advise to learn a programming language

TATBS 1.8 is now fully functional. Brilodis is having its districts extracted to Battle City. Krina and Karin are twice the size. And you’ll see 5 times as many breeds of monsters... It’s Kalspher V3.

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