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MFMiggi
17
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Joined: 18th Aug 2007
Location: my room
Posted: 21st Aug 2007 00:44
i'm quite new to fps creator, i got the hang of it but i know there is way more to it. So i read in the manual that you can use your own models of guns. Would blender models work?
if they do, could someone please guide me how?
Endless Fps Team
17
Years of Service
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Joined: 25th Jul 2007
Location: At home...
Posted: 21st Aug 2007 02:34
they wont work unless you convert to an x format..but you have to make the texture serperately i think...

Endless Fps Team
MFMiggi
17
Years of Service
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Joined: 18th Aug 2007
Location: my room
Posted: 21st Aug 2007 04:10
do i just ad the extention .x or do i need some thing else
Uthink
18
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Joined: 30th Sep 2006
Location: State of Confusion
Posted: 21st Aug 2007 04:32
If you do a search, you will get over 100 hits on 'blender'
I recommend you start there. Eventually all models must be in .x (directX) format.
MFMiggi
17
Years of Service
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Joined: 18th Aug 2007
Location: my room
Posted: 21st Aug 2007 07:23
ok. i exported a model into .x and wrote standard code but it still dosent work. it just brings up an error when i used it in fpsc.
I have several theories:
1. v1 + latest blender = too good for v1
2. i need to by x10
3. Windows vista related problem (which also means I need x10)
TGPEG
17
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Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 21st Aug 2007 10:49
No. Blender exports the same DIrectX models whichever version you use. No, you don't need to buy X10, and it's nothing to do with wether you have Vista or not.
Use Entity maker, MagicFPS, Signs or Entity Workshop to unite the model and the texture and import them. I know exporting as a DIrectX Model in blender is a bit of a mess sometimes, but it should do it eventually

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Storm 6000
20
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Joined: 10th Oct 2004
Location:
Posted: 21st Aug 2007 12:11
Yes TGPEG is correct if you are having trouble understanding have to do the setup manually there are several tools that can do it for you and they are an investment as this will speed up the process of setting up new models. However I am pretty sure MagicFPS has had some issues on Vista so I would go with one of the others, Just do a forum search or look on the models and media board.

Thanks
Adam
TGPEG
17
Years of Service
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Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 21st Aug 2007 12:18
Quote: "Yes TGPEG is correct"

Wow, first time ever.

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