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3 Dimensional Chat / That one sword I made, I'm remaking it :P

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18
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Joined: 30th Dec 2005
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Posted: 21st Aug 2007 18:27 Edited at: 21st Aug 2007 23:43


finished the blade, gotta get working on the handle.

RichMan
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Location: West midlands UK
Posted: 22nd Aug 2007 00:14
looks cool, I'm looking forward to the finished thing, I never have much luck when it comes to swords what program do you use?

'Making safer worlds through superior firepower' - UAC
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18
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Posted: 22nd Aug 2007 04:44 Edited at: 22nd Aug 2007 05:06
I'm using MilkShape 3D because unfortunately I haven't had the opportunity to use any professional software packages, and must therefor make, shape and mold everything the hard way meaning that this sword will take a lot longer than it should for anything of its level; not meaning it's difficult, rather that I get distracted easily.

If I had my hands on XSI already I could have finished this in a few hours and had the rest of today to work on the skin, but I will be getting it shortly. I should also look forward to getting Photoshop (CS 2 for its lower price) sometime in the foreseeable future as well.

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Posted: 23rd Aug 2007 03:59


hilt

Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 24th Aug 2007 13:34
That is a nice weapon id you ask me,I like it.but its blade is Sci-fi,and its hilt is Medevil.


Manic
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Location: Completely off my face...
Posted: 24th Aug 2007 14:11
nice work, good use of smoothing groups

I don't have a sig, live with it.
tyrano man
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Location: Battle City - Kalspher :)
Posted: 25th Aug 2007 22:14
Im sorry, but I liked the shape of the older one better... This ones end doesn't look sharp at all. Do like the design at the end though.

TATBS 1.8 is now fully functional. Brilodis is having its districts extracted to Battle City. Krina and Karin are twice the size. And you’ll see 5 times as many breeds of monsters... It’s Kalspher V3.
Code Dragon
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Location: Everywhere
Posted: 26th Aug 2007 03:30
I like it

RichMan
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Location: West midlands UK
Posted: 26th Aug 2007 15:06
sweet

'Making safer worlds through superior firepower' - UAC
Frap
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Posted: 26th Aug 2007 20:56
Kinda Zelda looking, hope to see it textured. I would have a look at the handle especially the very end, the sword doesnt look that balanced making it hard for a person to weild, however that is just my opinion and not a critisism it may suit a particular style for a game. Whats the poly count and is it for a particular project.

Modellers need to eat
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Posted: 27th Aug 2007 00:42 Edited at: 27th Aug 2007 00:45


Shortened the blade, futzed with the hilt and made it colorful

344 polygons btw

Frap
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Posted: 27th Aug 2007 10:39
That looks better

Modellers need to eat
tyrano man
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Location: Battle City - Kalspher :)
Posted: 27th Aug 2007 16:58
Actually I do like the blade now, maybe it was just me on that day, Althought I think you should make the end a tad sharper-looking.

TATBS 1.8 is now fully functional. Brilodis is having its districts extracted to Battle City. Krina and Karin are twice the size. And you’ll see 5 times as many breeds of monsters... It’s Kalspher V3.
Libervurto
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Posted: 27th Aug 2007 20:07
Reminds me of FFVII I liked the longer blade.

Your signature has been erased by a mod because it was rubbish.
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Posted: 29th Aug 2007 01:53


most up-to-date pic

tyrano man
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Location: Battle City - Kalspher :)
Posted: 29th Aug 2007 13:42
Ahh! much better! Looks great now.

TATBS 1.8 is now fully functional. Brilodis is having its districts extracted to Battle City. Krina and Karin are twice the size. And you’ll see 5 times as many breeds of monsters... It’s Kalspher V3.
Insert Name Here
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Location: Worcester, England
Posted: 29th Aug 2007 14:16
Yeah.

Acording to Grandma, I am now enemy of the evil republic, who captured Paris Hilton and couldn't manage it.
Code Dragon
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Posted: 29th Aug 2007 22:35
Nice

Benjamin
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Location: France
Posted: 30th Aug 2007 00:27
Looks nice, very Final Fantasy style.

Tempest (DBP/DBCe)
Multisync V1 (DBP/DBCe)
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Posted: 1st Sep 2007 03:07


update

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