Snapshots are also called XForm, depends on what version of Maya you have.
forgot to mention that
btw which SDK are you on about?
If you're talking about the DirectX SDK Exporter, I currently don't have it; they stripped it from the August 2007 and will no longer support it.
Anyone who has older SDKs (as i'm not installing them just for the exporter lol) then could you send me the DirectX Exporter for Maya so I can compile it for 8.5; as it is much better than CVXporter particularly for animation exporting as I don't have set anything before hand and I can combine PhysX settings too.
Just for note, you can get the PhsyX plug-in called Nima at feelingsoftware.com
Requires registration, plus the PhysX Runtime; but lets you create PhysX (DarkPhysics) compatible models, animate with physics, plus provide you with a real-time system you can play with to get physics based animations right.
I'm using it at the moment to fake some nice physics effects for FPSCreator character animations.
Quote: "Just a side question, Ever run in to an issue with this exporter were it crashes on a polly setting? I have this mesh I imported from 3ds and even if I delete all but one polly it crashes, but deleting that last polly allows it to export? Just wondering if you ran in to this."
Can't say I have, probably a bug in the tool.