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FPSC Classic Models and Media / How would I import Darkmatter models into FPSC-ready models?

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Squelchy Tom
18
Years of Service
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Joined: 25th Aug 2006
Location:
Posted: 25th Aug 2007 22:20
How would I go about doing that =/
I am not very good at all this converty stuff so could you put it into steps and act like I am 4 or something :/ Links to the programs I need to use would be apriciated also.

Thanks
Strelok
18
Years of Service
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Joined: 16th Oct 2006
Location: In your cupboard.
Posted: 25th Aug 2007 22:37
hey !

I made a tutorial for you , how to do it !

First you scroll down the page to the end.()

Then you find a cool tool named " Thread Subject Search "



Be careful now this is a hard part ...



Type in the next : Darkmatter models

Done , you come to a huge selections of threads that been asking the same.

Best
Shadow Blade
18
Years of Service
User Offline
Joined: 31st Oct 2006
Location: United Kingdom
Posted: 25th Aug 2007 22:42
lol

You would have to re animate them and re rig them if you wanted the characters .ect to work. But you could import them as static entities through a program like Entity Creator or Magic FPS. Hope that helped.

-Shadow Blade

Squelchy Tom
18
Years of Service
User Offline
Joined: 25th Aug 2006
Location:
Posted: 25th Aug 2007 23:15 Edited at: 25th Aug 2007 23:16
lol thanks for the quick reply oleg and shadow :p You took the 4yr old thing a bit to realistically l0l



EDIT: dammit i am stuck on the hard part
EDIT: woot got it >__>

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