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FPSC Classic Models and Media / question about doom's entity

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oxid_06
17
Years of Service
User Offline
Joined: 26th Aug 2007
Location:
Posted: 26th Aug 2007 12:12
hello everybody ,

i want to make a big fps game (about 35 lvl) like the doom colection (1,2,tnt,plutonia).

but i have a great problem ; i don't have the monsters...

i know there is a model pack (jdoom pack from doom's day engine) with all the famous monsters but i don't know how i can put them in fps creator ...

if you have any suggestion about this or if you have an other solution , you are welcome !!!!!!

ps : sorry for my english , i'am french
Strelok
18
Years of Service
User Offline
Joined: 16th Oct 2006
Location: In your cupboard.
Posted: 28th Aug 2007 23:52
For Doom , Airslide is you man ...

But you have to read the stckies before you make a thread.
will_help
17
Years of Service
User Offline
Joined: 9th Dec 2006
Location: texas
Posted: 29th Aug 2007 01:28
Quote: "solution , you are welcome !!!!!!"


whst!?!?!?!?!
Airslide
20
Years of Service
User Offline
Joined: 18th Oct 2004
Location: California
Posted: 29th Aug 2007 02:18
Quote: "For Doom , Airslide is you man ..."


Ack! Don't go around saying that, I don't have much time on my hands as it is!

I've only really ported the IMP and some objects over, including weapons (though I ended up just rigging hands on stock weapons). I'd do more but I just don't have the time.


Vote today and play the games!
oxid_06
17
Years of Service
User Offline
Joined: 26th Aug 2007
Location:
Posted: 7th Sep 2007 18:18
hi all ,
thx for the replies !
i have changed my idea ; now i'am making a fps about RE
this is too dificult too make all the doom's monster so ...

but thank too all

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