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3 Dimensional Chat / Importing models to the 3-D game maker

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Black Rebel Heart
17
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Joined: 26th Jul 2007
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Posted: 28th Aug 2007 02:35
How do i do that?

http://i106.photobucket.com/albums/m242/GAMEFREAK005/ballin.gif
Deathead
18
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Joined: 14th Oct 2006
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Posted: 28th Aug 2007 03:16
I think you need to go on program files and then t3dgm or what ever it is and then but your .x model in a model folder. With the texture.

Black Rebel Heart
17
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Joined: 26th Jul 2007
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Posted: 28th Aug 2007 03:25
Its a .sco file, can i turn that into .X?

http://i106.photobucket.com/albums/m242/GAMEFREAK005/ballin.gif
Deathead
18
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Joined: 14th Oct 2006
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Posted: 28th Aug 2007 13:24 Edited at: 28th Aug 2007 13:25
Find a export button in your 3d app and then click .x and then your done.

Black Rebel Heart
17
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Joined: 26th Jul 2007
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Posted: 28th Aug 2007 21:45
So i just import the models to a modeling program and export them to .x?

http://i106.photobucket.com/albums/m242/GAMEFREAK005/ballin.gif
Math89
20
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Joined: 23rd Jan 2004
Location: UK
Posted: 28th Aug 2007 23:17
Never heard about .sco files. Where did you find this ? I don't think any modeler can open it.
Black Rebel Heart
17
Years of Service
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Joined: 26th Jul 2007
Location:
Posted: 29th Aug 2007 01:40
Actually, its a .MAT files. The .SCO files are actually just audio files. I don't know, lost cause...

:Bidoofroll:

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