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FPSC Classic Models and Media / Free: Large Ancient Pot

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Squelchy Tom
18
Years of Service
User Offline
Joined: 25th Aug 2006
Location:
Posted: 28th Aug 2007 16:25
I made this using Avenging Eagle's modelling tutorial, and i would like to use this thread to thank him for it ^__^.

Anywho, the pot should be fpsc ready, i decided to do some modelling because the pc i ussualy do my fps stuff is broken so therefore i haven't had the chance to test it out. The folder contains the: X file, TGA file, BMP texture, and the .FPE. of course it would only have the files you need if i had the chance to test it out but im playing it safe and putting them all in. But now i know how to do this stuffs i will hopefully be releasing some other, simple, free models :/

Belive it or not the texture was done in paint as i dont have paintshop >___>

Enjoy


Jpgs dont like me and make the image quality bad

*You can use the pot thingy in all commercial and non commercial games, the model does not require you to put my name in the credits or anything of the sort >___>*

~Thanks,
Squelchyfish.

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xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 28th Aug 2007 17:55
Nice pot. Looks good in the Egyptian setting.

Thanks.

I'm sorry, my answers are limited. You must ask the right question.

Cheese Cake
17
Years of Service
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 28th Aug 2007 20:47
Looks nice....but
I think its better to make the print horizontal.

Other then that looks nice!
Black Rebel Heart
17
Years of Service
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Joined: 26th Jul 2007
Location:
Posted: 28th Aug 2007 21:48
Nice model

:Bidoofroll:
Reality Forgotten
FPSC Reloaded TGC Backer
18
Years of Service
User Offline
Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 28th Aug 2007 21:50 Edited at: 28th Aug 2007 21:50
Quote: "Nice pot. Looks good in the Egyptian setting."


Uhm.... try maybe Aztec, Inca or any other central American native culture.

*Redo the texture*


xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 28th Aug 2007 23:09
Quote: "Uhm.... try maybe Aztec, Inca or any other central American native culture."


I don't have those segment packs. LOL

Best.

I'm sorry, my answers are limited. You must ask the right question.

Strelok
18
Years of Service
User Offline
Joined: 16th Oct 2006
Location: In your cupboard.
Posted: 28th Aug 2007 23:56
Nice low polygon model , and a little blur texture.

Maybe you should change you UV map , but the model looks still good.


-Best , Olga.
Squelchy Tom
18
Years of Service
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Joined: 25th Aug 2006
Location:
Posted: 29th Aug 2007 00:03
Yeh I will rework the texture and repost when i have the time, the texture looks a bit streched because I didnt have the right dimensions when I mapped it on, (I was roughly guessing, as i couldent tell if it was 512xwhatever when i was using paint) + The UV mapping didn't help, yeh i will give it another go when i find out the best texture size and then i will also use a different form of mapping :0

Thanks ^___^
~SquelchyTom

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