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DarkBASIC Professional Discussion / Battle System, Matrix Problem

Author
Message
Evad
23
Years of Service
User Offline
Joined: 7th Apr 2003
Location: United States
Posted: 6th Jun 2003 22:35
I am making a battle demo, and I am having trouble adding the matrix in the back ground, I can add the matrix, but when I do, it deletes my bitmap stuff, for my menu, and timer stuff, any idea on what I could do?
LoKiDeCaT
23
Years of Service
User Offline
Joined: 28th Aug 2002
Location: United States
Posted: 6th Jun 2003 22:39
adding a matrix in the background? aroo?

have me confused..

what's the code look like? could this be an autocam issue? guys?

Loki D'Cat - Modeller, Composer, Animator
Nerdsoft Creations
Machine Specs: Athlon XP1800+, ATi Radeon 8500 64mb, 1GB RAM, Windows 2000 AdvSvr
Firesea
23
Years of Service
User Offline
Joined: 7th Apr 2003
Location:
Posted: 6th Jun 2003 22:40
are you continually refreshing your 2D graphics? Anything 3D will wipe your 2D graphics off the screen - you have to loop your 2D graphics to continually update them.
Evad
23
Years of Service
User Offline
Joined: 7th Apr 2003
Location: United States
Posted: 6th Jun 2003 22:43
Okay, now it stays on the screen, but as the timer moves up, the 2D bitmap flashes, which would be expected, any idea how to stop this?

AtomR
23
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Portugal
Posted: 6th Jun 2003 23:02
It seems to me that you are letting DB autosync for you. You should turn Sync On and Sync once every loop.

Or I could be wrong.

Take care
AtomR
Evad
23
Years of Service
User Offline
Joined: 7th Apr 2003
Location: United States
Posted: 6th Jun 2003 23:05
What the hell!? When I use Sync On, the whole flipping program crashes and exits, whats the deal with that?

Evad
23
Years of Service
User Offline
Joined: 7th Apr 2003
Location: United States
Posted: 6th Jun 2003 23:06
NEVERMIND!!!! I got it, thanks for the help!

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