Hi, as part of the Star Trek Trader Project I'm teaching myself DarkPHYSICS. So I've started another spin off project that will be converted into trek in some way, but will still essentially start as something different that everyone can use.
The Idea
It's basically Pong with a twist. You will have two bats, one for player one and one for player two. Both players will have 10 points, 1 point will be dedicted every time you miss a ball, and it hit's your back wall. But that's pretty boring. So I'm adding a further twist. You will be able to shift your bat forward, adding accelleration to the ball. Also there will be a slope at the bottom leading to a pit, if the ball ends up in the pit, the last person to hit the ball, looses one point. This will add a little bit of tactic to the game, in that if you have say 2 points and the other player has 1 point and the ball is moving slowly or at and angle that will bounce off your wall and into the pit, then you and intentionally miss the ball and win the game that way. Further more there will be a drifting target moving up and down the middle of the playing field, it will be a sphereical shape and whoever hit the ball last, will gain 1 point if that target it hit. Of course if the target knocks the ball trajectory into the pit then you'll instantly loose that point anyway.
The game will take place in a zero gravity enviroment. The final game converted for STT will likely be something like bounce the photon torpedo, but that doesn't matter right now.
This is intended to be a multiplayer game, at first it will simply be for two people at a keyboard, if I want too I'll think about adding TCP/IP play to it as well.