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DarkBASIC Professional Discussion / Sorry, One more Question about battle stuff

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Evad
23
Years of Service
User Offline
Joined: 7th Apr 2003
Location: United States
Posted: 6th Jun 2003 23:42
Me again, sorry I am starting a enw topic, but I don't think many more people will respond to the other, when I say I figured it out.

Anyway, the problem I am having now, is when the timer gets to the end point, the whole screen erases, like something was using a CLS, the only thing that stays is the matrix. I want to have something like:

if Timerbar = full
print "You can now fight"
wait key
return

but when the timerbar = "full" (so to speak) the bitmap stuff erases, and I am not quiet sure what to do, so please, any help would be nice.
LoKiDeCaT
23
Years of Service
User Offline
Joined: 28th Aug 2002
Location: United States
Posted: 7th Jun 2003 00:50
hmm...



that way the loop can continue on, and only do stuff if the bar's full.

Just one idea, probably several better ways to do it.

Loki D'Cat - Modeller, Composer, Animator
Nerdsoft Creations
Machine Specs: Athlon XP1800+, ATi Radeon 8500 64mb, 1GB RAM, Windows 2000 AdvSvr

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