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FPSC Classic Models and Media / Multi Texture?? entity/Segment

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Ghost Games
17
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Joined: 1st Aug 2007
Location:
Posted: 2nd Sep 2007 22:26
Hi

Is it possibel to make an Costum entity/segment, that can have more then one Texture on at the time.

eks : a box with 2 blue sides and 4 red???

when i try to make a box with 2 or more textures, it looks good in the segment editor, but when i save it out, and import it to FPSC the box is only white.


thx
Ice Cube
17
Years of Service
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Joined: 21st Apr 2007
Location: United Kingdom
Posted: 3rd Sep 2007 00:12 Edited at: 3rd Sep 2007 05:03
Maybe the path to the textures in your FPSC folder is different. You have to copy the textures in the same folder as they are in the segment editor.
If you need more details, please let me know.

I have also attached a sample screenshot.

http://yuppieserve.com/fpsc/

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Ghost Games
17
Years of Service
User Offline
Joined: 1st Aug 2007
Location:
Posted: 3rd Sep 2007 07:31
thx for the post mate

I had tryed to make a new box, "entity" and it keeps the texture on all the way inside FPSC, it look's good when i add the box to my lvl, it's still textured with 2 diffrent textures. but when i make a test run of my lvl it only have 1 texture appleyed.

the ONE i put in when i created the entity with the tool "Make entity's from .x files" "is it possibel to put 2 textures in when i create a entity" ??

is it possibel to put a 2. texture string in the .fpe file so it on some way knows there are 2 texture files?

thx

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