Thanks for the help,but unfortuanatly for what i'm trying to do
doesn't work.This might be a bit of tricky thing i'm trying to do,
so it might be a bit hard to work out how to do it.
I'm trying to have certain floors and some walls invisible,but
still be able to have an effect like a shadow or a reflection,
still work when they are invisible.
Think of being in a room,with a totally see through floor,but
still being able to see your shadow casting on it,weird?
i know it sounds weird,but iv'e got a great idea i want to try.
Iv'e textured the floor,with a texture thats completetly black.
and used ghost object on<object number> and have tried the HideObject.
They both make them invisible,but will not reflect the players shadows on them.
Can anyone think of a way i could do this effect?
what was the transparancy idea you had,wendigo?
i can't find how to set the transpancy for the black texture in my docs.
Thanks.