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FPSC Classic Models and Media / ZZZombie (cartoon style character W.I.P.)

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Zilla
18
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Joined: 28th Nov 2005
Location: Swiss KGB
Posted: 4th Sep 2007 23:33
I am currently working on a lowpoly zombie character in cartoon style. It won't be used in FPSC (u-uh... blasphemy... mods have mercy...). I wanna use this character in a XNA game that I am currently trying to develop but because I have to rig and animate it anyway, I will create also a FPSC character of it.

Here is its "making of":

First I model a "very-low-poly" version using box modeling technique:



I use Cinema 4D so I throw it in Hyper NURBS object:



Of course the mesh still needs optimization work because many polygons can be removed.



I am quite satisfied with the optimization of the mesh. It has now 1570 polygons (compared with 2580 polygons of the hyper-nurbs version). I don’t spend too much time on the uv-mesh. I hope that it won’t be necessary with the simple textures that I apply. Of course there are no overlapping polygons and I try to arrange the different materials as good as possible.

I export it and in FPSC it looks like this (no shaders/maps or lights applied):



I'll get back to you when the character is rigged.

Deathead
18
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Joined: 14th Oct 2006
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Posted: 4th Sep 2007 23:36
awesome.

X Games
17
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Joined: 8th May 2007
Location: World Wide Web
Posted: 5th Sep 2007 00:04
that cool, nice work, also good to see half the progress

Have a look at X Games NEW website!
Smitho
18
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Joined: 23rd Feb 2006
Location: Blackpool, England
Posted: 5th Sep 2007 00:16
I like this.
A heck of a lot.
This would look great with cartoon segments.
Love it

Ezykeyal
17
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Location: Primordium
Posted: 5th Sep 2007 01:18
Great idea, I like it!
rolfy
18
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Posted: 5th Sep 2007 01:23
Really cool zilla,haven't seen you around much lately

xplosys
18
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 5th Sep 2007 01:35
Impressive and original. I give it a 9.(only because nothing is perfect) Slightly reminiscent of Grim Fandango.

Best.

I'm sorry, my answers are limited. You must ask the right question.

Cheese Cake
17
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Location: At the bakery
Posted: 5th Sep 2007 01:38
Looking very nice!

Will you animate it with custom animations?
Or with the zombie bipeds provided by Bond1?
ASTECH
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Posted: 5th Sep 2007 04:46 Edited at: 5th Sep 2007 04:46
Quote: "Slightly reminiscent of Grim Fandango.
"

Grim Fandango... ahhhh the 90's. Good times. Good times.

Looks very nice.


Play the pre-demo of 508, only at the Level Compo...
FredP
Retired Moderator
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Location: Indiana
Posted: 5th Sep 2007 05:14
Nice looking stuff.

Please have mercy and use the search function.
Disturbing 13
19
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 5th Sep 2007 06:29
I love when low polly looks just as good as high; you've got skills man.


Zilla
18
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Location: Swiss KGB
Posted: 5th Sep 2007 15:48 Edited at: 5th Sep 2007 16:06
@Deathead, Smitho, Ezykeyal, Fred P and Disturbing 13
Thanks

@X Games
If you like this "making of" then maybe you'll be interested also in this.

@rolfy
I check the forums daily but you are correct, I haven't posted much lately. I found a new sandbox (XNA), enjoyed the summer (swimming) and my private life (-beep-).

@ASTEK & xplosys
Grim Fandango is one of my all-time-favourites also, and you are right, the character has Manny's look though this was not intended. I rather wanted a manga-like character...

@Cheese Cake
Bond1's zombie animations are the best that are available for fpsc, but I couldn't find a copyright notice. Are they free to use in commercial- and indie-games?

Zilla
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Location: Swiss KGB
Posted: 5th Sep 2007 15:55
@Smitho
I am still waiting for the first cartoon-style FPSC game. If I were not that lazy I would have created it myself... I even have some ideas (who hasn't!) and if this character will still look o.k. when it is animated, then I might even finish it when I am sixty-four.

Zilla
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Location: Swiss KGB
Posted: 5th Sep 2007 16:00
@Google Ad
Yes, this would be really cool. 3D Scanning on My Desk: empty cans and pizza boxes, coachroaches, old magazines, notes, notes, notes, notes

Cheese Cake
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Location: At the bakery
Posted: 5th Sep 2007 16:42
Zilla.
I think you may use them in commercial ways.
Or for private use.
Disturbing13 also has the same animations (maybe some different tweaks) or is he using custom animations?

But anyway i dont know for sure, so you could email him and as about it.
But i am pretty sure that you may use it as you want.
Unless you want to sell the biped alone or such.

Heh heh heh...
Quote: "@Google Ad
Yes, this would be really cool. 3D Scanning on My Desk: empty cans and pizza boxes, coachroaches, old magazines, notes, notes, notes, notes"


Anyway good luck on this!

Cheers,
Cheese Cake.
s4real
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Posted: 5th Sep 2007 16:48
Zilla its nice to see you on the forum again and with some great work maybe you should not be away so long next time lol.

Def looking great will this be for sale as part of a pack or for a game you making.

best s4real
Disturbing 13
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Location: Murder Capital of the World
Posted: 5th Sep 2007 20:02
accually im useing anims from the zombies in the model packs, using the method described here
http://forum.thegamecreators.com/?m=forum_view&t=113390&b=24


Deathead
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Posted: 5th Sep 2007 20:24 Edited at: 5th Sep 2007 20:25
That really looks like the thingy off banjo kazooie.

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Zilla
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Location: Swiss KGB
Posted: 5th Sep 2007 21:29
@Disturbing 13
Quote: "using the method described here"

cool pipeline!

White Fang 12
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Joined: 28th Aug 2007
Location: In my office coding
Posted: 5th Sep 2007 23:32
Dude that model rocks i only have the demo of fpsc but when i get it i will ask you to be my modeler for TOON WARZ[email]
SamHH
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Location: Vermont
Posted: 6th Sep 2007 04:58
nice work.
Zilla
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Location: Swiss KGB
Posted: 6th Sep 2007 23:55 Edited at: 6th Sep 2007 23:58
@s4real
Quote: "will this be for sale as part of a pack or for a game you making"

It will be for a game. But I'll make all my models available. I have quite a simple pricing plan:

- Animated characters/models are 1$ (the original price of a song in iTunes - I am also a musician in my "first" life )
- "Static" models and casual games are and will be free

Check my website SwissKGB.com

@White Fang 12 & i want to game
Thank you

Zilla
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Location: Swiss KGB
Posted: 7th Sep 2007 00:43 Edited at: 7th Sep 2007 00:47
Juhuiii! I think I mastered the FPSC-character-creating-pipeline.
This is my second FPSC-character (here is my first) and it was biped and (standard-)animated in no time. I spend days on this with my first model...



You can watch the full animation HERE.

Dan the man
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Location: In jail.
Posted: 7th Sep 2007 03:19
Nice character it looks like it was from a game called banjo tooie but with smoother graphic over all great!!
darimc
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Posted: 7th Sep 2007 21:28
That's a bit cheap, should be $4-$5. Actually if you wanted to make money, some of your characters are worth $10-$20.
Quote: "Animated characters/models are 1$ "




Deathead
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Posted: 7th Sep 2007 21:40
Quote: "That really looks like the thingy off banjo kazooie."
Quote: "Nice character it looks like it was from a game called banjo tooie but with smoother graphic over all great!!"

Hehe said it before you!

Zilla
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Posted: 7th Sep 2007 22:13
Quote: "some of your characters are worth $10-$20"

Donations are very welcome

darimc
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Posted: 7th Sep 2007 22:37
okay, here's a phone, a gameboy, some cherries, a pear, a light bulb and some coffee.
Quote: "Donations are very welcome "




fata error
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Posted: 7th Sep 2007 23:06
Quote: "okay, here's a phone, a gameboy, some cherries, a pear, a light bulb and some coffee."

haha

you can also have my amigablitz basic programing is a bit hard
darimc
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Posted: 7th Sep 2007 23:26
haha.
Quote: "you can also have my amigablitz basic programing is a bit hard"




Zilla
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Posted: 7th Sep 2007 23:32 Edited at: 7th Sep 2007 23:33
i don't need another , i need

...and a and - where's the sushi emoticon?

Zilla
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Posted: 9th Sep 2007 00:47
Zilla
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Posted: 18th Sep 2007 23:43 Edited at: 18th Sep 2007 23:44
The ZZZombie is now FPSC-ready and here are some ingame screenshots.

As you can see there is a small problem: The ZZZombie is not standing exactly on the ground. I don’t understand this yet because this happens only on my Vista-PC. On my Windows2000-machine, the figure is even standing a little bit above the ground.











Zilla
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Posted: 18th Sep 2007 23:46 Edited at: 18th Sep 2007 23:46
X Games
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Location: World Wide Web
Posted: 18th Sep 2007 23:54
looking ace wow great job

Have a look at X Games NEW website!
Zilla
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Posted: 15th Dec 2007 23:22 Edited at: 15th Dec 2007 23:22
If anybody needs this character and wants to spend a dollar, he can download it @ Turbosquid. The Max and C4D Versions are here.



Zilla
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Posted: 15th Dec 2007 23:28
It's a little bit FPSC-off-topic, but if you wanna see this character in my 2D platformer, don't leave this thread until you've seen the youtube video.



tschwarz
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Posted: 17th Dec 2007 03:47
Love this style, I bought it and hope you make more.
Zilla
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Posted: 17th Dec 2007 20:58 Edited at: 17th Dec 2007 21:04
Quote: "I bought it"


Thank you very much

Quote: "hope you make more"


This character not only belongs to this XNA platformer but also to an idea of a FPSC-game that still not exists.
I am working on a concept and I also hope that I will make more models in this style. But don't expect them in the next few months because I have to finish another project for a customer.

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